Spirit Health indication of some sort when you get close. (Floating Arrow?)
After settings screen, Title Art is missing.
Still can't get Light Spirits to ignore beetles that are already lit_up.
Volume sliders are starting out at full blast. Enjoy!
Moves much faster with the arrow keys than by Navigation clicking. Guess that's a game mechanic now.
The Navigation System just doesn't work for my hill. I have to scrap it! I spent most of Monday failing to fix this. :(
Putting an OmniLight in the PC causes file bugs to appear. Not worth the risk.
Bugs fixed before the Game Jam ended.
Game hangs when you win... fun...
if there is more than one fire spirit. only one fireball and reset crash.
Beetles die before the last fireball gets to them.
When there are no more targets for either Spirits or Beetles, the game crashes, when it should go to an end screen. Need to tell it to end if no more targets, somehow.
SpringArm3D does not prevent the camera from clipping. (Needed Shape)!!
Primary Light Does not move with the player for some reason. Something to do with SDFGI and/or the Camera movement
There are little cliff edges where the flat plane meets the hill plane. The hill needs to come down to zero or below at the edges, but gently.